[ 001 / Studio ] Est. 2022 · London

Beyond Tomorrow Studios

Bringing curiosity and play to the world.
An independent London studio. Cozy games at our heart, interactive prototypes, exhibitions, and digital products everywhere else.

01

Who We Are

Beyond Tomorrow Studios is a small independent studio bringing curiosity and play to the world. Cozy games are at the heart of what we do, and from there we make interactive prototypes, exhibitions and digital products for brands, broadcasters and cultural institutions.

We started as a cozy game studio, and Sleep Swimmer is still our flagship, but we're not only a games studio. We're a small team that brings interactivity, gamification and play to the world outside of games. If a fictional idea needs a working prototype, a brand needs a play-shaped campaign, or a venue needs an installation that feels alive: we'd love a chat.

What we do
  • Video Game Development
  • Web & WebApp Development
  • Apple & Android Mobile App Development
  • 3D Printing & Product Design
  • Interactive Exhibitions
  • Creative Technology
Selected partners
  • VISA · The Paralympics · VaynerMedia
  • ABC · Fox
  • Netflix · BBC
02

What We Do

03

Worked With

[ 04 / Coming soon · Wishlist on Steam ]

Sleep
Swimmer

A 2D cozy adventure puzzle · PC · Coming soon

Aria is overwhelmed by the demands of modern life. When she goes to sleep she escapes to Salamanderville, a dreamy underwater town full of salamanders, jellyfish and whales. Befriend the locals, collect sounds from around town and remix them on your DJ set to help solve their problems and weave a relaxing melodic score for Aria's dream.

"There is something relaxing about the way you float."
Jupiter Hadley, Indie Games Plus
  • Tranzfuser 2023Winner
  • UK Games Fund2023 / 2024
  • Big Indie Pitch London 2023Finalist
  • GDLX Golden TicketShowcase
  • Cozy
  • 2D
  • Narrative
  • Music
  • Hand-drawn
  • Singleplayer
// developer Beyond Tomorrow Studios // platform PC · Steam // release Coming soon
[ 04b · Collectibles · Coming soon ]

Meet the cast.
Take one home.

A line of 3D-printed collectible figures based on the residents of Salamanderville: Hugo, Kiki, Cleo, Pico and The Octopus. Sold blind-box style, with rare chase variants tucked among the regulars. Drops alongside the game.

  • 3D-printed
  • Numbered run
  • Chase variants
05

Created By

Julia Spinola

Co-founder · Game Designer · Producer · Creative Technologist

Julia leads design, direction and creative tech at the studio. Producer credits include Tales of Seikyu and Duskfade.

Harry Lee

Co-founder · TV Producer · Creative Producer

Harry leads narrative, brand and broadcast partnerships. TV credits include Building the Band (Netflix) and The Finish Line (BBC). RTS Award winner for Best Sitcom.

Open call · Now accepting submissions

The Longest Night

Tangibility / Worlds Colliding.

An exhibition of physical bridges into displaced worlds. Loosely inspired by the prologue of Ursula K. Le Guin's Rocannon's World, and the artefact in it that connects distant worlds, we're looking for tangible pieces you can touch, hold, or move through; pieces that suggest an entire elsewhere.

The Longest Night lives inside an active, social nighttime environment, so work needs to hold its own with that energy. Open to existing pieces and new proposals. Venue and dates shared on selection.

Submit your work →
Theme
Tangibility · Worlds Colliding
Format
Installations, physical-digital hybrids, responsive works, objects with embedded narratives
Tone
Immediate · Tactile · Strange
Open to
Existing work or new proposals
Submission
Description, visuals (sketches / refs), tech & spatial requirements
Contact
beyondtomorrowstudios@gmail.com
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